Tuesday, December 21, 2010

Movement Analysis: The Drive By

(While I finish up some posts in progress about the "routesetting biz", here's a post I wrote this summer. An ode to a move..)

I've been thinking a lot about the drive-by. It's been popular lately on the competition circuit:

Battle in the Bubble (3:30)
Teva Games 2009 (0:28 / deeplinked)
World Cup Vail 2010 (4:45)

Recently, I set a route up the front 45' of our boulder that featured a big drive-by lunge at a jug. It was a fun experiment at setting that move. First, I'll talk about the technical, boring aspects of the move. So if you're just interesting in learning how to set it quickly, head on down for the skinny.

Much like a standard dyno, the gist of the move is basically two steps: one, to force the climber to create momentum in one direction, and then two, to have them cancel it out when they hit the target hold (i.e. hold the swing.) What separates a drive-by from a stock one handed dyno is the momentum goes in stages: first one direction, then upward, then arcing back in the other direction as the climber hits the apex of their move. In other words, their free hand will look sort of like a clock hand swinging around from 6 to 12. The more momentum created, the bigger the clock face, the harder the move.

Basically, you can start with a sidepull lockoff, with the other hand around center mass (i.e. not very good to pull with) and good feet directly under the climber. Then, move the target hold high enough that the climber has to release body tension and perform a bit of a pop to snag the hold. This is closer to a stand-up than a drive-by, but I think it meets the technical qualifications.

Making the sidepull (the launch hold) a worse hold, or pivoting it downwards, will increase the difficulty of the second part of the move, and make the move feel more dynamic. Because they will have less purchase on the launch hold to control their body position once they start generating momentum, they will have to rely on the target hold to regain stable positioning.

Let's say you're using a left hand side pull, to the left of the body. Moving the feet to the left and keeping them low will make the move a simple "pop" with no drive-by element. Moving the feet further to the right can make the move very desperate very fast. The climber will use their poor right hand hold to rock over their footholds, then jump straight up. Their body will naturally curve left, hopefully snagging the target hold near the apex of the jump. With a sufficiently poor launch hold, this effect can make the move more of a drive-by dyno.

By altering the other hold, the one that will be released to grab the target hold, we can also dramatically change the body type of the move. As it moves past the climber's center of mass and closer to the launch hold, it becomes harder to rock over the feet and push off to begin the move. Moving it too far the other direction makes the swinging/rotating element of the move much less significant.

One of the keys of truly forcing the move is the directional nature of the off hold. Pivoting the launch hold affects the body positions created after the move has started, but pivoting the other hold (the hand you're reaching with) has drastic effects on the "setup" body position. Making the off-hold an undercling or opposing sidepull will give the climber a multitude of body position options, and maybe even let them attempt the move with their other hand. If you make that hold a gaston, they are forced to lay back on the launch hold and their body positions are constrained.

Finally, you can alter the target jug's position to change the amount of swing. Moving the target jug just a few T-nuts horizontally past the launch hold's vertical position can often change the move from a compressed, tight foot-cut with a bit of 'oomf' to a massive screaming-banshee 90-degree one-arm swing.

Sample layout

Here's a super simple example of forcing a drive by on a semi-steep to steep wall. In this case, you climb into the move from the right. It doesn't matter what the start is, so long as the holds are either necessary feet for the drive by move, or unusable for the drive by move. Remember, you want to limit the climber's options.


(Directionality indicated by the curved side of the hold.)

Hold analysis:

- In this case, hold A is a huge jug facing right. It's crucial that hold A is a great hold, but it should be low profile - very difficult to heel hook. For instance, the top hold in this set by Voodoo. Another great candidate would be the E-grips wonder hole.

- Hold B is a shallow edge or pinch, and shouldn't have a lot of bite to it. If it's too incut, the climber will be able to get opposition purchase for a heel hook. The lunar flats by E-Grips might be a good choice. A small thumb catch on hold B helps a lot with being able to hold the swing on the big move - alternatively, leave it off if you want to force them to cut the off hand and move into a one hand swing.

- Hold C can be anything you want. Just to figure the move out, I suggest a massive jug. My favorite jugs right now are the Teknik Supervillains.

Sample movement


Movement analysis:

#1. Left hand comes in to hold A as a gaston. Feet are on start holds or around terrain.

#2. Right hand matches into hold A.

(Left foot steps high onto the right foothold.)

#3. Left hand moves to hold B.

(Swap feet and move left foot to left foothold.)

#4. ("the" move)
- Keeping the left hand/arm extended for as long as possible, the climber rocks their body over the footholds by locking off the hold A jug, creating rightward momentum.

- When they reach the apex of the rockover, the climber straightens their legs, creating upward momentum.

- Right hand departs hold A. As it extends to grab hold C, the left hand's grip on hold B is holding them into the wall, causing their momentum to shift back left.

- The right hand latches hold C and the opposition between hold B and C is used to cancel out any remaining leftward momentum.

As you can see, one single move can require several body positions to set up. In this case, you could replace hold A with a smaller hold, make the feet into crimps that were start holds, and you'd have essentially the same move. The gaston/match is just to break up potential left-right-left monotony.

Need to switch this to a traditional one-handed swing drive by? It takes about two minutes. Just use this variation on a theme:


Variation on a theme:
-Move hold A further to the right, so it's not directly over the feet anymore. This will make it hard to generate upward momentum, and easier to generate rightward momentum with a natural barn door.
-Rotate hold B to be more of a gaston. It's crucial that hold B can not be used to pull directly downwards.
-Now, move hold C right a few feet, and maybe down a bit.
-Optionally, start the problem from the left to reduce the chances of skippage.

Now, when the climber sets up, they're going to naturally want to go with their left hand, the hold that was on hold B. If hold C is further to the right than hold A, the move will most likely require a wild one handed swing.

Suggestions for playing with drive-bys:
- Move the feet and watch as the climber's amount of swing varies drastically.
- Tweak the angle of your launch and off holds, even if you like the move the way it is. The body position difference / amount of "try hard" required when you pivot your off hold 10 degrees can be quite a learning experience..
- Want to scare the crap out of your climbers? Drive by around an arete to a jug that can't be seen from the launch position!
- Mega-slow balance drive by on a slab. You definitely see the "clock hand" move if this is set correctly.

Happy setting!

If you guys like this style of post (analyzing a single move) let me know - it feels kind of dense, but I write a lot of these just for posterity and I'd be happy to post them more often.

Monday, December 6, 2010

Clinics, Getting Hired, and Staying Fresh

An unfortunate side effect of the symbiosis between climbing and routesetting is that it's hard not to drift between focusing on one or the other. I spent a good chunk of this year traveling and climbing, with most of my actual setting during that time being a week here and a week there for competitions. There's nothing wrong with setting for comps - but it's hard not to get a bit rusty when you're not setting regularly.

Malcolm Gladwell's book Outliers makes the case that the primary characteristic of being an expert at something is having a considerable amount of practice. To be the foremost in your field, you have to get that experience before anyone else. The number he throws out is 10,000 hours. Do some quick math. Let's say you set 15-20ish hours a week, with a comp thrown in here or there where you maybe set 40 or more. Compromise at maybe a thousand hours a year. At an extremely busy, understaffed gym, maybe two thousand. So it's going to take you a while to reach Gladwell's benchmark, anyway.

For me, staying fresh involves thinking about setting as much as possible, especially when I'm actively climbing. How would I force that move if I was in the gym? Note where the feet are and the orientation of plumb lines on outdoor climbs. Try to see the climb as a series of physical consequences - each move's specific geometry being necessary to the foundation of the next.

Thinking is nice, but practice is what's really important. 10,000 hours of thinking won't spin a wrench. If you're free floating right now and have no gym to practice at, I suggest looking for one, and taking whatever you can get - friend's woodies and networking and helping at local gyms. If nothing else, get involved in the process - I pounded a thousand T-nuts for a local gym a couple months ago. Another great way to get some practice in are USAC clinics.

A subject that seems to come up a lot among setters is whether the USAC clinics are worth the cost. My opinion is that any time you get to set unrestrained on fresh terrain for two full days, get feedback from folks like Molly Beard and Chris Danielson who already have their 10,000 hours, meet other local setters and network, and generally just enjoy yourself - why would you turn that down? The cost is a fraction of what you'd pay in almost any other profession for the luxury of having expert feedback for two days.

Now that I'm back in society from my travels, I've been trying to brush up on my setting as much as possible while I look for a new gym to practice at. To compensate, I've been spending a lot of time trying to analyze indoor routesetting: both the physical act of setting and what it reduces to, and practical ways to become more efficient at it. So as I dissect my journal scribbles, there might be a lot more theory posts showing up, as well as one super secret, super mega routesetting info project.

In the mean time, I have some other new topics to cover: looking for a routesetting job in a new town, preparing for clinics and staying in shape for setting - I haven't practiced jumaring in several months and the clinic is sure to involve a lot of it. (Here's a hint: It'll be a bicep-thrashin' good time.)

Until next time, happy setting. It's indoor season!

Tuesday, October 26, 2010

Let Your Setters Inspiration Flow

Dear Gym Managers,

This is what it looks like when you let your setters go nuts: Spot setting blog.

Seems to me like they afford their setters (and community) complete creative control over the entire experience. This is probably one of the most interesting, unique and exciting competitions in the country.

I very much doubt it's a coincidence that it has massive attendance and community support. The lesson? Let your setters go nuts sometimes. Try different formats - redpoint comps, onsight comps, mixed, pumpathons. Addon comps. Takeoff comps. Dyno comps.

Or, deep water solo comps. I've been dreaming about this forever. Thank you world. In my opinion, this is the next step in mainstream competitive climbing. Combine the wildly dynamic routes from Battle in the Bubble with a 50 foot fall, and I think any average sports enthusiast could get involved..




Happy setting.

Tuesday, October 12, 2010

Thoughts on Balance

I read an interesting climbing physiology article that made a distinction between dynamic and static balance. This got me thinking quite a bit about balance, both in general, and as an aspect of climbing.

Having good balance seems like it can be distilled down to these concepts pretty easy. Imagine a guy on a highline. While he's making slow, gentle foot movements, he's maintaining good balance. This is static balance, in the sense that his center of gravity is not making any sudden shifts that cause a need for him to react. If there's a sudden and powerful gust of wind, and he kicks one foot off, waves both arms and compensates to bring his center of gravity back, that's good dynamic balance. Both are elements in climbing. Actually, the gust of wind as a metaphor can be pretty effective: foot pops, big moves on the route, or improper footwork causing a difficult move can all be unexpected factors of dynamic balance. Obviously, dynamic moves will also need dynamic balance; but the climber will have more mental time to prepare for the body positions required by that move when they arrive at it.

Very often I see novice climbers turn static balance into dynamic balance, or try to force their way through sequences with dynamic balance. In my opinion, this tendency can be used as a way to encourage good movement.

The Tipping Point

A concept I find fruitful for setting good balance is the tipping point. Think of the tipping point as the position where the climber's center of gravity could (or must) depart its comfort zone while making the next move. The tipping point can occur during a foot move, hand move, or body positioning switch. Good climbers, or at least climbers with good balance, will find a way around a tipping point. The climbing concepts of counterpressure, compression and three-point tension are ways around tipping points. As with many concepts in this blog, the tipping point varies dramatically by climber.

As a routesetter, you can use the tipping point to enforce good movement habits in climbers. Setting a move that uses good static balance, but is very difficult to do dynamically, will encourage methodical, calculated climbing. Setting a move that requires good dynamic balance but is difficult to do statically will nurture confidence and comfort moving past the tipping point. A healthy balance of these tactics will keep routes fresh for climbers.

Personally, I like to think of balance as a strong counterpart to the choice-reward system in climbing. It's one of the most natural ways to create a choice. Different climbing styles will automatically lend themselves to static or dynamic balance. In routesetting, it's fairly common to see a route where static balance is favored over dynamic balance - for instance, doing a big lockoff instead of jumping to gain the next hold. In many cases, this is because the dynamic effort tends to require more energy (again, all physiological considerations aside.) On hard routes, that wasted energy can serve as the punishment in the choice-reward system. It's less common, but you will also occasionally see routes that punish climbers for using static balance: for instance, attempting a big lockoff but without enough momentum to reach the next hold. For these moves it becomes difficult to retreat and start over if you don't generate that initial oomph. A lot of the time this can be forced with a lockoff that requires both hands to stay on until the climber maxes out their body position and gets most of the weight on their legs.

Most moves can be accomplished with static or dynamic balance without a huge variance of energy expenditure. For many moves, the type of balance used to gain the next hold will have less impact on energy expenditure than the body positions chosen to successfully maintain that balance. This is why climbers wind up with different styles - because their physiological traits (and sports/athletic experience, and a ton of other things) affect the body positions they feel natural in.

When setting, I try to explore different types of balance, and try doing moves at different speeds or body positions. Moves that only feel balanced in one or two body positions can be frustrating, but rewarding. Moves that are comfortable in many positions can create a natural feeling during climbing, but be somewhat less fulfilling. To summarize, experiment with as many types of balance as you can, on as much terrain as you can.

Setting exercises:
Force a barn door on an arete (easy)
Force a barn door on a severe overhang (easy)
Force a barn door on a vertical wall (medium)
Force a lockoff that requires static balance, such a big rockover move on a specific foothold (medium)
Force a lockoff that requires momentum to get into the right body position (medium-hard)

See if you can get climbers to use different styles of balance when you expect them to.

Happy setting!

Saturday, October 9, 2010

Just Another Climber, Just Another Route

I've been following around my "other" job lately, and I haven't had a ton of time to set routes. While this can be frustrating, the upshot is that I've had plenty of time to actually go climbing. Here in the PNW, the weather in October can be less than forgiving, so most of that time has been spent indoors.

Actually, in my climbing career this is the first time I've regularly trained at a gym away from my "home gym," so to speak. And being there just as a climber has been interesting. I don't really remember a time at my local gym where I felt disconnected from the routesetting the way I do at this new venue. In other words, I've gained a bit of perspective.

The routesetting community as a whole seems to have a focus on competition setting, and rightly so. If we're going to move indoor climbing forward - as a sport, as an activity, as entertainment - then competitions are probably our best bet for getting attention. Getting climbing in the Olympics will certainly not be a question of having enough gym rats turn up to testify for the Olympic Committee.

Here's some things I think are common misconceptions about what good setting is for a community. I'll state the myths in bold.

A bigger community means harder climbers. In the last two months I've climbed at major gyms in four states. This includes Boulder, Colorado, which is pretty infamous as one of America's hard climber epicenters. And yes, I did see some absolute crushers in all of these gyms - but the main commonality across the board was people falling off of routes that the routesetter probably rushed through to go set their next rad line in the roof.

The biggest shift for me has been going from a valley of about 80,000 people to a metropolitan area of 2.2 million. There are definitely more people in the gym total - to an absurd degree - but still most of them fall in that sweet spot between V2 - V4 / 5.10 - 5.11-.

Harder routes should take longer to set. Any setter who has an ounce of experience should be able to bang out a V1 in ten minutes, right? Well, maybe. But hard routes can be set just as fast with basic movement. And sometimes, they should. To elucidate my point, I just mean don't put too much energy into any one area. And if you do, concentrate it on the bell curve in your gym. I think a lot of routesetters can easily fall into the trap of spending their time setting for the red curve, when their gym actually climbs at the blue curve. I'm not saying slap together the hard routes - mutants are in your constituency, too - but remember to spread the love.


I know I've made this mistake, repeatedly. It's a hard habit to break, because the joy of climbing and the job of routesetting are, in a lot of ways, difficult to separate. Being able to make that distinction is one of the main traits of a skilled, mature setter.

Not every route has to be interesting or special. The truth is, when we were all new setters (and less experienced climbers, probably) every route we set was, in some way, an experiment in forced movement. Now that we have those basic movements down, it's pretty easy to recall them and slap something on the wall. But if we set with that drive to be fresh and exciting, we can consistently surprise and impress our gym community. When you're starting out, watching the mutants crush the latest project is fun - but people don't go to the gym to watch.

There have been some frustrating experiences at my current gym where I've not flashed or even struggled on a route that feels like it's in my "easy" range. As a setter this is hugely frustrating, and feels like a failure on the gym's part. I've never been a fan of gimmick routes. But when I watch climbers work on these problems that are at their limit, I remember how it felt as a gumby to unlock a specific or even gimmicky sequence. If someone's coming in to the gym as part of a group, or just trying climbing by themselves on a lark, learning strange movement is still part of the "hook" for them. And if we're setting for our community, we should be doing our best to get inside their brains. However, I do think there's a point where the emphasis should be on applicable climbing technique. V0-V1, new here. V2-V4, probably just hanging out in the gym. V5+ there's a pretty good chance they're there to get strong.

Setters shouldn't have comfort zones. There seems to be a pervasive belief that setters should be able to conjure any style of movement on a whim. That would be nice, right? But it doesn't work that way. The style and personal touch you bring to the craft is what makes your routes yours. Even if you're a powerful climber setting on a slab, the climber is going to sense a bit of that when they climb the route. At my home gym, I could almost always tell who set a route when I climbed it. Be able to branch out and try new techniques and styles. But if you're setting in a team to satisfy an entire community, don't be afraid of your sweet spot. It's where you set your best routes, and there's no reason to deny or suppress that. Of course, it helps to have a varied team. A gym where every setter was a 6' powerhouse climbing V10 might leave something to be desired.

The most puzzling thing about moving to a big gym has been the loss of that tight knit feel. It feels strange not to know the gym employees all by name, and to actually have to sign in when I get there. But it's been a therapeutic experience, remembering what it feels like to be one of the great unwashed masses of the gym community. At one point, I spun a hold and chuckled to myself when the guy on staff wanted me to show him where the spinner was instead of just handing me the wrench.

It's Fall, and memberships are about to start spiking. It's the most important time of year to have not just an inviting gym climate, but an inviting mixture of problems. So, the best advice I can give you is go to a different gym. Go to as many as you can. Remember what it felt like when you were just a climber, and your only responsibility was to yourself and the wall. Then remember that now, you as the routesetter are responsible for creating that feeling, and for creating the community that binds it together. Besides, they can use the money from your day pass. After all, their setters need fresh holds too.

Happy setting!

P.S. Being Fall, it's also the time of year to have a thousand diseases floating around on your plastic. Wash your hands before and after you set/climb. I re-learn this lesson every year..